Getting down to real, really great, business! The game evolved yesterday into something that feels like we have crossed our Rubicon. OK, let me manage those expectations a little bit…
We tried an entirely new core mechanic based on another bit of input from our playtesters. Orientation. We’ve found – and our next playtests supported (but have yet to prove) – that this reduces the chaotic nature of the Play and gives the player more tactical elements to consider, but in a more intuitive way.
Overall, the game is even more fun than it was before, the decks – the many, many decks – that we’ve all built are nicely varied and we can see a universe of strategies rising out of them.
Once we get that video camera set up, we’ll be posting playthroughs. Setting up that YouTube channel now.